ねこかんPlayer
173 works
veoアニメの特徴、モデルに別の動きをさせるのは苦手、違うカメラからのパンワークが苦手、ということを踏まえて、どこまで詰め込めるかの実験。モデルの動作は構え→走りながらの多段斬り→最後にキメポーズ。カメラはアップから引き、手や足のカットイン、最後は煽り。という複数の演出や動作をねじ込んでチャットGPTさんにプロンプトを落とし込んでもらう。結果として「多段斬り」が曖昧のためただ横に剣を振るだけとなる。そういう部分の細かい指定がアニメには必要。
Prompt
8-second anime, mechanical samurai woman, glowing joints, electric katana, lightning abilities, Japanese battlefield, war-torn ground, dust and smoke, dark storm clouds, cinematic lighting, high contrast, dynamic action. Single continuous shot, no hard cuts. Fast pacing, immediate action. First 1 second: extreme close-up of her eyes, intense focus, blue-white lightning sparks, energy instantly surges into the blade as she draws the sword. Camera rapidly pulls back to full body as action explodes forward. Next 4 seconds: continuous rapid slashing attacks drive her forward at extreme speed. She never stops attacking, every movement is a visible strike. Repeated consecutive slashes clearly shown, each swing creates a distinct cutting motion with bright lightning trails, electric arcs, and branching energy. No simple running, constant attacking motion. Insert three very brief overlay cut-ins (0.15–0.2s each) without interrupting motion: hands gripping the katana with electric discharge, fast footwork with impact and dust bursts, close-up of sharp curved lightning slash trails. Camera tracks quickly with slight lag but keeps up with the action, no slow movement. Final 3 seconds: she continues slashing through and runs past the camera, camera quickly drops to a low angle as she passes, creating a dramatic upward view. Lightning trails and afterimages fade into the smoky air, energy dissipates sharply, powerful and clean ending. fast motion, rapid camera movement, motion blur, afterimage, electric arcs, high-voltage glow, anime style, high impact, overlay cut-ins
veoアニメの実験1 is a public AI animation work by ねこかん on TextBattle Gallery. veoアニメの特徴、モデルに別の動きをさせるのは苦手、違うカメラからのパンワークが苦手、ということを踏まえて、どこまで詰め込めるかの実験。モデルの動作は構え→走りながらの多段斬り→最後にキメポーズ。カメラはアップから引き、手や足のカットイン、最後は煽り。という複数の演出や動作をねじ込んでチャットGPTさんにプロンプトを落とし込んでもらう。結果として「多段斬り」が曖昧のためただ横に剣を振るだけとなる。そういう部分の細かい指定がアニメには必要。 Tags include #anime. It has 3 likes, 6 comments, and 46 views.
Explore more works connected to #anime.